

We make the difference
We craft games, apps, and tools that bring people together.

What is Gammes?
Back in 2016, my cousin and I developed our first game: Massi vs. José. Since that moment, we knew we had something special in our hands. We've been gamers all of our lives and always appreciated the details that make a videogame fun. After endless conversations filled with joy, Gammes was born.
Gammes is just the word 'games' with an additional 'm', turning it into a new concept, something different, and our vision can be perfectly summarized in one phrase: We make the difference. Our goal is to bring all of our potential ideas to life and to create a community around our final products. Help us make our dreams reality!
We are a team dedicated to the development of videogames and we hope you can enjoy our current and future games!
Our Journey
- 2016
Gammes is born
The studio takes shape and the very first version of Massi vs. José launches.
- 2019
BallDog!
We release BallDog!, our first mobile game.
- 2023
Keep Falling
Keep Falling launches, our most successful project to date.
- 2025
Going commercial
Massi vs. José arrives on Steam as our first commercial game, and DomiNotes, our first mobile app, launches too.
- 2026
The journey continues
In progress...
What drives us
We make the difference
'Gammes' is 'games' with an extra 'm': our promise to do things differently and pour every idea we have into what we build.
Community first
We build for the players. Our goal is a community that grows around every game and app we ship.
Gamer at heart
We've been gamers all our lives, and we sweat the small details that make a game genuinely fun to play.
Meet the Team

José González
Programmer, Artist & Team Founder

Nelson Cruz
Marketing, QA & Project Management